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Technology behind the Art

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Tag: software

Candy Feature

Mayan Ruins

Posted on November 11, 2018 by Paul Hellard0 comments on “Mayan Ruins”
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News feature Press Release

V-Ray for Unreal

Posted on November 10, 2018 by Paul Hellard1 comment on “V-Ray for Unreal”
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News feature Press Release

ILM TV

Posted on November 10, 2018November 11, 2018 by Paul Hellard0 comments on “ILM TV”
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Blog Candy News feature

Computer Animation Festival

Posted on November 2, 2018 by Paul Hellard0 comments on “Computer Animation Festival”
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Blog

My Personal VIEW

Posted on October 17, 2018December 16, 2018 by Paul Hellard0 comments on “My Personal VIEW”
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News feature Press Release

MPC Character Lab on Alpha

Posted on October 10, 2018 by Paul Hellard0 comments on “MPC Character Lab on Alpha”
Continue reading "MPC Character Lab on Alpha"
Blog

Countdown to VIEW

Posted on October 6, 2018October 7, 2018 by Paul Hellard0 comments on “Countdown to VIEW”
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Candy Feature reblog

CONSTRUCT

Posted on October 3, 2018October 3, 2018 by Paul Hellard0 comments on “CONSTRUCT”
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Blog Press Release

MPC on Predator

Posted on September 27, 2018October 1, 2018 by Paul Hellard1 comment on “MPC on Predator”
Continue reading "MPC on Predator"
Blog News feature

RenderMan at VIEW

Posted on September 17, 2018September 17, 2018 by Paul Hellard0 comments on “RenderMan at VIEW”
Continue reading "RenderMan at VIEW"

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