VFXScience is labor of love. A blog about the technology of film-making in the modern world. A site for all the best the web can offer those (like me) passionate about the many areas of digital visuals in media. There will be weekly features articles, reviews, interviews and news feature articles, designed to whet the appetite of those coming up through the ranks as digital artists at studios and schools. I want to keep in touch, keep you informed and interested. There will be Animation, VR, AR, VFX Production interviews and reviews of some gadgets if I get the chance. Nothing I’ve not before.
Paul Hellard is a former film and video cameraman and production manager, now freelance media journalist [tertiary qualified], living in Melbourne Australia. He’s made a living writing about science, technology, digital art and the supreme effort put into creating today’s many forms of entertainment media. He was editor and features writer at CGSociety.org for nearly ten years, and produced EXPOSÉ and EXOTIQUE digital annuals and other books with Ballistic Media for nearly as long.
He still writes about VFX, animation and computer graphics because he loves the science, art and people in the industry.
If you’d like to get in touch, you can Google him or leave a note below. You can also contact Paul on Facebook, Twitter, WeChat, Instagram, Skype, LinkedIn, or just throw a screwed up ball of paper at him.
He also takes commissions.