SIGGRAPH has run through its paces in Los Angeles this year and NVIDIA has helped all members of the graphics industries take advantage of the latest advances in real-time ray tracing, AI, and augmented reality.
SIGGRAPH is the most important computer graphics conference on the planet. According to the latest word from NVIDIA, they are directly involved in 34 of the 50 or so technical sessions in the program. Their talks brought four Academy Award winners to participate in their sponsored sessions.
Another industry-first, theĀ Prescription AR, is a prescription-embedded AR display that won a SIGGRAPH Best in Show Emerging Technology award.
Also, the NVIDIA GauGAN interactive paint program that uses GANs (generative adversarial networks) to create works of art from simple brush strokes.
A stunning new demo virtually transports visitors to the Apollo 11 landing site (see Featured image, above) using newly-revealed AI pose estimation that captures their body movements in real-time. All possible by combining NVIDIA Omniverse technology, AI and RTX ray tracing.
The 200-strong NVIDIA research team has been hard at work bringing new ideas to reality, in everything from machine learning, computer vision, self-driving cars, robotics, graphics, computer architecture, and programming systems.